By Ari Marmell

Complete Mage
A Player’s consultant to All issues Arcane

Skip Williams Penny Williams
Ari Marmell Kolja Raven Liquette

Arcane energy at Your Fingertips

Every sentient creature is born with a few power to paintings magic. despite the fact that, real mastery of arcane magic calls for ability, perform, and gear past the achieve of universal folk–specifically, the facility to harness uncooked magic and form it right into a wanted impact. you're between these talented few who've realized to channel arcane magic, shaping it to serve your artistic or damaging whims.

This D&D® complement is meant for gamers and Dungeon Masters. as well as supplying the definitive treatise on arcane magic, it expands the nature techniques on hand to clients of arcane magic, together with bards, sorcerers, wizards, assassins, warlocks, and wu jen. Herein you’ll locate never-before-seen status sessions, spells and invocations, magic goods, alchemical goods, historical past feats, and reserve feats (a new kind of feat that promises exact skills to those that stay charged with magical power). substitute classification positive factors provide different personality classes–from the barbarian to the rogue–a little flavor of what it’s wish to be an arcanist with out sacrificing their middle identities.

For use with those Dungeons & Dragons® center books
Player’s instruction manual™ Dungeon Master’s advisor™ Monster Manual™

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ISBN: 096438485X
EAN: 9780964384859
ASIN: 096438485X
Publisher: Rolenta Press
Publication Date: 2001-07
Number of Pages: 388
Website: Amazon, LibraryThing, Google Books, Goodreads

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Extra info for Complete Mage: A Player's Guide to All Things Arcane (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

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You're adept at revealing falsehoods and unraveling even the main skillful deception, the entire whereas maintaining your personal factors and actions hidden. Spellcasting: At every one point, you achieve new spells consistent with day and a rise in caster point (and spells recognized, if appropriate) as though you had additionally won a degree in an arcane spellcasting classification to that you belonged ahead of including the status type point. you don't, besides the fact that, achieve the other gain a personality of that classification might have won. for those who had a couple of arcane spellcasting category earlier than turning into an unseen seer, you need to choose to which classification so as to add each one point for the aim of selecting spells according to day, caster point, and spells recognized. harm Bonus: At 1st point, the additional harm you care for your sneak assault, skirmish, or surprising strike skill raises by means of ld6. in case you have a couple of of those skills, just one skill earnings this elevate (choose at any time when you achieve this benefit). Your sneak assault, skirmish, or unexpected strike harm raises through one other ld6 at 4th point, seventh point, and tenth point. complex studying (Ex): At 2d, fifth, and eighth point, you could upload a brand new spell for your spellbook or record of spells identified, representing the results of own learn and experimentation. The spell needs to be a divination spell of a degree no better than that of the highest-level arcane spell you recognize. The spell might be from any class's spell checklist (arcane or divine). as soon as a brand new spell is chosen, it's ceaselessly further on your spell record and will be forged similar to the other spell in your record. Silent Spell: At second point, you achieve Silent Spell as an advantage feat. Divination Spell energy (Ex): At third point, you achieve a +1 bonus in your caster point while casting an arcane divination spell. This bonus improves to +2 at sixth point, and to +3 at ninth point. This gain comes at a price: Your caster point for all different arcane spells is lowered via 1 at third point. This relief turns into 2 at sixth point and turns into three at ninth point. for instance, a 4th-level rogue/1st-level sorcerer/6th-level unseen seer may have a caster point of ninth for her arcane divination spells, yet simply fifth for her nondivination arcane spells. Guarded brain (Su): Any profitable unseen seer needs to learn how to safeguard herself from magic that might display her id. At fifth point, you turn into safe by means of nondetection (as the spell, yet with an enduring duration). For the aim of divinations tried opposed to you, your caster point equals your personality point. taking part in AN UNSEEN SEER you progress silently during the global looking for the reality, and nobody is healthier than you at discovering it. You have been within the shadows while the queen's lover declared his timeless devotion, and also you eavesdropped on conferences of mystery societies devoted to darkish entities. You observed an assassin's knife finish the occupation of a promising younger artist, and a forger's pen create the letter that began a warfare. The effective mix of your divination skills and your stealth abilities can strip away pretense and display the twisted fact in the back of society's well mannered facade.

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